Killzone 2 heeft een update gekregen
10 maart 2009 - 12:23
Killzone 2 kreeg vorige week een patch. Nu volgt eindelijk de uitleg over de inhoud er van.
Vorige week reeds verscheen er een mysterieuze patch voor Killzone 2. Enige uitleg over de inhoud er van bleef op zich wachten, tot nu. Hieronder dus de lijst van aanpassingen welke de patch met zich mee brengt.
Stability issue regarding randomly named games has been resolved.
Stability issue where rapidly tapping (X) causes a crash on spawn-select has been resolved.
Stability issue regarding the Saboteur’s disguise ability has been resolved.
Stability issue regarding game creation with a blank name has been resolved.
Stability issue with repeatedly entering/exiting game has been resolved.
Ignore list functionality has been corrected.
Unlocking of the “Front Runner” Medal has been fixed.
Incorrectly awarding victory to clans who don’t show has been fixed.
Battle Replay for Corinth Crossing not appearing correctly on Killzone.com has been fixed.
Issue with not being able to defuse the Search and Destroy objective has been resolved.
HUD issue when playing as a Medic during Assassination mode has been corrected.
Controller input has been slightly tweaked and modified.
Exploit of shotgun auto-lock on has been fixed.
Issue with D-charges in Campaign mode has been fixed.
Wil je meer weten over Killzone 2, lees dan hier onze uitgebreide review van de PlayStation 3-exclusive.
